
01
The Game Board
Move around the board, gather clues and prepare to make your final run.
THE HERO GUIDEBOOK
The cards give you the clues. The guidebook gives you the reasons behind them.
Each hero gets four short chapters — enough to know them, short enough to read while the dreidel goes around.
Every hero's yes-or-no answers side by side. On someone's run, check what they say against all twelve at once. "A woman? Yes. Fought a battle? Yes." — the sheet tells you that's Deborah, and that they might be bluffing.
✦Read it before your first HERO space. Keep it open on someone's run.✦
UNDERCOVER MACCABEES
Six kinds of spaces around the board. Here's what each one does.

Everyone starts here. Come back with three items to win.

Answer a clue about your hero. Tell the truth. Earn 5 Gelt.
"Fought a battle?" — "No." +5 Gelt
Ask any player a clue. They answer only you, in secret.
You whisper "A woman?" Mom: "Yes." Only you know.
Buy one item for 5 Gelt. You need all three: Disguise, Scroll, Tool.
Pay 5 Gelt → take the Scroll.
Pick a player, spin the dreidel, take that much Gelt from them. Max 3.
Spin a 3 → take 3 Gelt from Dad.
Draw a Mitzvah card and do what it says. Some ask about your hero for extra Gelt.
Got all three items? Get back to HOME and say "I'm making my run!" Now you can lie. Everyone asks you one question and gets one guess. If nobody names your hero, flip your card — you win. Guessed right? You're caught, and the guesser takes 5 Gelt.
✦On the lap, answer honestly. On your run, you may lie.✦
UNDERCOVER MACCABEES

01
Move around the board, gather clues and prepare to make your final run.

02
Each player is dealt a secret Jewish hero to protect while answering questions and uncovering clues.

03
Land on a Mitzvah space, draw a card and follow its instruction to keep the game moving.

04
Buy your disguise, tool and scroll—collect all three before making your run.

05
Spin the custom dreidel to move around the board and begin your turn.